Removes stamina costs from sword, heavy, and unarmed attacks. Sprinting, defensive actions, cooldowns, and regeneration are unchanged.
No Attack Stamina CostSTRIKE WITHOUT TIRINGRemoves stamina costs from sword attacks, heavy attacks, unarmed attacks, and other combat actions that use Dawnwalker's attack-cost tiers.
What it changes- Attack stamina-cost tiers — every tier from Minimal through Massive is set to zero.
- Sword attacks —Light and heavy attacks no longer consume Stamina.
- Unarmed attacks — attacks no longer consume stamina.
- Combat behavior —animations, hit detection, and damage remain unchanged.
Not changed- Sprinting
- Blocking, parrying, and dodging
- Ability cooldowns
- Stamina regeneration
InstallationPlace the included .pak, .utoc, and .ucas files in:
The Blood of Dawnwalker\Dawnwalker\Content\Paks\~mods
Create the ~mods folder if it does not already exist. No script extender or runtime loader is required.
UninstallationRemove the three files beginning with:
Dawnwalker_NoAttackStaminaCost_P
CompatibilityThis mod conflicts with other packages that edit:
DT_CombatActionStaminaCosts
This does not overlap with the separate Stamina and Sprint Tweaks, Easier Parry, No Ability Cooldowns, Shadowstep Freedom, or Increased Loot packages. It can be installed or removed on an existing save and does not write progression data.
Tested version- Mod version: 0.2.0
- Game: Steam retail build, Unreal Engine 5.5.4
- Sword, heavy, and unarmed attacks verified in human-form combat.
CreditsThe Blood of Dawnwalker and its assets are property of Rebel Wolves and Bandai Namco Entertainment. Promotional artwork uses official streaming-pack material with an AI-assisted reconstructed background and is tagged accordingly.